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blackwheat Community Member
Joined: 29 Sep 2014 Posts: 15
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Posted: Tue Sep 30, 2014 2:30 am Post subject: Blade Runner 9732, real time 3D Deckard's apartment preview |
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Hi guys,
I must to thank you all... this forum was the best source for my work.
Go to http://www.cornflex.org/?p=1419 and check my 3D real time experience.
This main goal is Oculus Rift of course |
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Buch Community Member
Joined: 27 Feb 2014 Posts: 1184 Location: Copenhagen, Denmark
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Posted: Tue Sep 30, 2014 3:03 am Post subject: |
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That is soooooooo cool _________________ Monsieur, azonnal kövessen engem bitte |
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blackwheat Community Member
Joined: 29 Sep 2014 Posts: 15
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Posted: Tue Sep 30, 2014 3:14 am Post subject: |
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Thanks Buch! |
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joberg Community Member
Joined: 06 Oct 2008 Posts: 9447
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Posted: Tue Sep 30, 2014 7:16 pm Post subject: |
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Way cool indeed! |
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Bassnoir Community Member
Joined: 28 Dec 2008 Posts: 345 Location: Olympia, WA
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Posted: Thu Oct 02, 2014 1:46 am Post subject: |
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...."You've done a man's job sir." _________________ ...the future is not all it's cracked up to be... |
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Bendzhamin1967 Community Member
Joined: 08 Nov 2009 Posts: 654 Location: Cinco Ranch, TEXAS
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Posted: Thu Oct 02, 2014 11:09 am Post subject: |
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PM me if you can use my help fleshing out the apartment layout _________________ I've had people walk out on me before, but never when i was being so charming |
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panaflex Community Member
Joined: 02 May 2009 Posts: 194
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Posted: Sun Oct 05, 2014 10:54 am Post subject: |
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Love this. _________________ Hollywood is the only industry, even taking in soup companies, which does not have laboratories for the purpose of experimentation.
Orson Welles |
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blackwheat Community Member
Joined: 29 Sep 2014 Posts: 15
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Posted: Sun Nov 09, 2014 10:31 pm Post subject: Blade Runner 9732, Preview #2 |
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Hi guys,
Here is a new preview video of my BR Oculus based experience:
http://www.cornflex.org/?p=1419
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joberg Community Member
Joined: 06 Oct 2008 Posts: 9447
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Posted: Mon Nov 10, 2014 7:23 pm Post subject: |
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Where do I sign up to live in that apt? Your attention to details is amazing!
Keep up the great work |
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TM Community Member
Joined: 06 Mar 2009 Posts: 201
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Posted: Mon Nov 10, 2014 7:31 pm Post subject: |
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Could you tell us a little about your technique? I know nothing about this kind of software. I used to be really good in AutoCad, but only in 2-D.
You have really done a great job! Congratulations!
Tony _________________ If only you could see what I've seen with your eyes. . . |
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blackwheat Community Member
Joined: 29 Sep 2014 Posts: 15
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TM Community Member
Joined: 06 Mar 2009 Posts: 201
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Posted: Thu Nov 13, 2014 6:22 pm Post subject: |
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Way too complicated for me!
Keep up the good work!
And thanks,
Tony _________________ If only you could see what I've seen with your eyes. . . |
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Mechanized2400 Community Member
Joined: 10 Feb 2015 Posts: 55 Location: Texas baby!!!
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Posted: Mon Feb 16, 2015 8:04 pm Post subject: |
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That's so awesome, hell of a job _________________ The old blade runner magic |
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blackwheat Community Member
Joined: 29 Sep 2014 Posts: 15
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Posted: Sun Apr 12, 2015 5:40 am Post subject: Blade Runner 9732, Development Updates |
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Hi guys,
Here is a new dedicated page and some new screenshots of my personal project: http://www.cornflex.org/?page_id=1567
Enlighten is wonderful!
Thanks to Unity5
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Art Deckard Community Member
Joined: 21 Mar 2007 Posts: 280 Location: UK
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Posted: Wed Feb 14, 2018 8:31 pm Post subject: |
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So I finally get the time to have a look at this and it's been hit with a copyright claim. Damn. Missed the heads up about the takedown because I'd rather eat my own bollocks than use Facebook.
What mean-spirited nonsense. What a shame.
If anybody knows of an alternative way of viewing Quentin's work then please message me. |
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joberg Community Member
Joined: 06 Oct 2008 Posts: 9447
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Posted: Thu Feb 15, 2018 7:33 am Post subject: |
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That's too bad after all that work |
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You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
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