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Blade runner Model, stuck on interior!
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matthewRoe
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Joined: 05 Oct 2009
Posts: 16

PostPosted: Fri Oct 30, 2009 12:25 pm    Post subject: Reply with quote

Thanks for your comments,

nah the window isnt rolled down, maybe i need to increase the reflections on the window, and spend time learning how to blur the background perhaps. I did try and research a way i could add trickling rain drops, but im still abit clueless about that at the mo lol
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Mr Webber
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Joined: 13 Apr 2008
Posts: 1824
Location: Terra Australis

PostPosted: Fri Oct 30, 2009 7:58 pm    Post subject: Reply with quote

Fantastic work and great patience.
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joberg
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Joined: 06 Oct 2008
Posts: 9447

PostPosted: Sat Oct 31, 2009 7:48 am    Post subject: Reply with quote

Quiet impossible to have a roll-down window on the Spinner because of the curve the plastic windshield.
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kaiburr
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Joined: 16 Jun 2008
Posts: 54

PostPosted: Tue Feb 16, 2010 10:36 pm    Post subject: Reply with quote

That is really fantastic work, Matthew! My critical thought on those green and blue lights behind the occupants is that they are mini clusters comprised of three green lights in a single housing on Deck's side and single large blue bulbs on Gaff's.
The protruding thing next to the walkie talkie thing I believe should be more like a dividing cushion or something solid, instead of the tube/bar like shape you've built, though that looks really cool. I always thought this was some sort of extendable pad maybe for bad weather or something.
Love this model so far. Great project!

Cheers,
Nathan
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kaiburr
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Joined: 16 Jun 2008
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PostPosted: Tue Feb 16, 2010 10:36 pm    Post subject: Reply with quote

That is really fantastic work, Matthew! My critical thought on those green and blue lights behind the occupants is that they are mini clusters comprised of three green lights in a single housing on Deck's side and single large blue bulbs on Gaff's.
The protruding thing next to the walkie talkie thing I believe should be more like a dividing cushion or something solid, instead of the tube/bar like shape you've built, though that looks really cool. I always thought this was some sort of extendable pad maybe for bad weather or something.
Love this model so far. Great project!

Cheers,
Nathan
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matthewRoe
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Joined: 05 Oct 2009
Posts: 16

PostPosted: Wed Feb 17, 2010 4:42 am    Post subject: Reply with quote

thanks for your thoughts Nathan!

its been a while since i have gone back to this model, but i will try and amend the lighst etc and try and re-do the middle partition, i had struggled trying to find decent references for this section, that is proberly why its a bit different as i designed bits myself to give it that 'spinner' look. But i will persevere!!!

Many thanks guys!

ps. i have been experimenting with fluid simulation software and im hoping to add real simulated rain drops to the windows and the environment etc.
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jfuste
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Joined: 31 Dec 2007
Posts: 739
Location: Barcelona, Spain

PostPosted: Wed Feb 17, 2010 10:01 am    Post subject: Reply with quote

Matthew, this is absolutelly awesome!!!!!! What a 3D model!!!!! Yeap!!!!

I noticed some wrong sizes in a little part, the RECON-1 walkie. I think is less squared. I must take real measures of it (I have a pair of them) for another project. Will send you details when done. Perhaps is optic illusion, I don't now.

But anyway, this project is exciting!!!

Well done!
Joan
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BeastMaster
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Joined: 19 Jul 2007
Posts: 994
Location: UK

PostPosted: Wed Mar 03, 2010 7:21 am    Post subject: Reply with quote

impressive work! Very Happy

really like all the interior details. don't forget to add some grime to that texture!
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Feuyaer
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Joined: 10 Oct 2007
Posts: 121
Location: Sherwood Park, Alberta

PostPosted: Sat May 22, 2010 2:41 pm    Post subject: Reply with quote

Well, since the last time I posted, I took a college course on Maya. Oh my. Quite the software when you get into the small details. Very powerful - which renderer are you using?

I'm still awaiting completion Very Happy
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matthewRoe
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Joined: 05 Oct 2009
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PostPosted: Sat May 22, 2010 4:49 pm    Post subject: Reply with quote

thats awesome you have picked up Maya!!!

I use mental ray to render most of my scenes.

good luck with it!
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